I simply don’t know how many times to extrude, how to connect extrusions, where to extrude, how to connect the head with the muzzle, even how to shape the quills here. However I have consistently run into problems in trying to recreate this character. And pulling points and adjusting as needed. My understanding is that for mesh modeling, (I think is what it is called?) is to have good topology, meaning good edge flow, quad shapes etc. I’ve watched many videos on character creation modeling but that hasn’t helped me too much when it comes to modeling this unique shaped character. It reminds me of the pen tool in Photoshop. I feel pretty confident with vertices placement. I’ve tried the cube, tried planes and for this attempt I am trying vertices. My problem is I don’t know the best way to approach this. I want to become self sufficient in modeling.
I know there are downloads but I figured the best way to learn Blender is to start from scratch and in that way, I can have my own unique model. (Kinda reluctant to admit that)Īs shown with my provided image, I am trying to create my own Sonic model.